The Academy of Interactive Arts and Science (AIAS) is the one that emphasizes the art of the video game. The non-for-profit, organizing the long run DICE awards, launches an annual festival to honor technical talent that helps shape a game’s visual identity.
At the inaugural event, called The Game Maker’s Sketchbook, a jury of industry experts will give awards in categories including storyboard, environmental art, character art, iconography, curiosity, and impact. The committee will include representatives from Ratchet & Clank studio Insomniac Games, Mass Effect developer Bioware, Naughty Dog, Warner Bros and Valve.
Starting tomorrow, submissions for the first showcase will open in almost a month. The launch event will highlight art from popular games released from January, 2020. Of course, there is no shortage of different visuals during this episode: From burnt to indie Hades in the neon glow of Cyberpunk 2077 of sun-kissism to escape Animal Passage: New Horizons.
Many fans will think about the time. Because, even though there are a lot of video game awards in general, most focus on the very best title from a specific platform or different. The only main gong for the visually minded is the very best art direction category in The Game Rewards – worthy of going to Sony’s Sucker Punch and epic Japanese episode, Ghost of Tsushima, at last year’s ceremony.
Game Maker’s Sketchbook will also be given to audiences with the opportunity to purchase fellow art prints from the festival’s co-founder iam8bit. While artists will participate in podcast talks and appear at DICE -related events.
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